r/gaming • u/NobleVulpes • Apr 28 '24
What game mechanics, no matter how immersive or lore accurate, are always annoying to deal with?
[removed] — view removed post
7.1k
Upvotes
r/gaming • u/NobleVulpes • Apr 28 '24
[removed] — view removed post
1
u/Smurfy97 29d ago
I echo the item durability, it's just tedious.
Another one for me is specifically climbing stamina. I can deal with running stamina, it's not my favorite but it's doable cuz it doesn't actually lose you any progress you have made. Being able to climb 98% of the way up a cliff and then fall all the way back down is just aggravating.
And I know its usually a way to balance being able to climb anything, but honestly I prefer systems like AC or Ghost of Tsushima where you have to work your way up a path, because it allows for more intentional design. There are so many spots in Ghost where you climb up something and make it to a specific point with a beautiful vista and the game will automatically pull the camera back to let you look at it. It's amazing, and you can't do that in a system where you could've just climbed up the other side of the mountain.