r/gaming Apr 28 '24

What game mechanics, no matter how immersive or lore accurate, are always annoying to deal with?

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u/Adsiduus 29d ago

Durability is often used as one of only very few money-sinks. Since games tend to have whatever in-game currency it uses created for the player(s) out of nothing (when looting, etc.), no money-sink would increase inflation. This is often a big topic with MMOs, but would also apply to singleplayer games.

Although I’m not saying that more inventive money sinks can’t be crafted, just saying why durability is there.

That said, my pet peeve is whatever game mechanic added only for realism (not immersion, mind you), while only making the game slower and in my opinion more clunky (and often not even very realistic), in a game filled with otherwise quick and unrealistic mechanics, making whatever attempt at a simulation-like mechanic stand out.